One shop's signature, printed onto other people's cars
A tuning shop's decal sheet is built to survive being cut apart and rescaled across four different panels — the mark is the shop's, the car is only the carrier.

A sheet of vinyl decals laid out flat and ungrouped. One long side-stripe, two mirrored door
graphics, a windscreen banner, four wheel-centre discs, and a set of roundels stamped 07.
Racing blue, flat black, signal orange. Every large piece carries the same shop name in a bold
slanted sans: KOSAKA WORKS.
None of it is drawn on a car. It's drawn the way a printer would send it to a shop.
Why is the livery shown as a flat sheet instead of a car?
Because that's the actual object.
A shop that builds its own graphics doesn't design a picture of a car with stripes on it — it designs a set of shapes, plots them on vinyl, and hands the sheet to whoever's paying. The car comes later, and it isn't the shop's. The sheet is the shop's, and it has to be legible as a kit before it's ever legible as a paint job.
Laid flat with cut-lines showing, the print reads the way the production artwork actually does. Cut apart and applied, the same pieces read as a livery. Neither version is more real than the other.
What has to be true for the kit to work
The side-stripe has to hold its proportions stretched over a much longer panel than a door graphic needs, and the roundels have to read from three metres away and also survive shrinking onto a wheel-centre cap the size of a coin. A mark that only works at one size isn't a kit — it's a poster somebody cut up once and got lucky with.
Why does the same shop name have to survive four different sizes?
Because a livery is never applied once.
One customer wants the full side-stripe and door graphics. Another only wants the wheel discs. A shop's identity has to hold together across both jobs, which means the mark itself has to be simple enough that shrinking it doesn't lose the shape, and bold enough that stretching it doesn't thin out the stroke. That's why the lettering here is slab-slanted and heavy rather than fine — fine lettering is the first thing a panel-length stretch destroys.
What makes a shop's own livery worth wearing?
A name that sounds like it's actually run out of one unit, on one street, by people who know each other.
The convincing version is specific rather than grand: a two-word name, a number that reads like a bay number or a car number rather than a slogan, a palette that looks chosen once and kept rather than redesigned every season. The unconvincing version reaches for scale it hasn't earned — a whole invented racing programme, sponsor rows down both sleeves, a crest.
Can I use a real workshop's marks?
No, not without permission, and that includes marks that only look close.
A tuner's livery is a trademark like any company's, and reproducing a real one — even redrawn, even recoloured — is using somebody's identity without asking. Shops do license their marks out; if a real one is genuinely the point, getting permission is part of the job rather than a step to skip. It's the same logic that covers the car wearing the livery: the badge on the bonnet belongs to whoever made the car, the graphics laid over it belong to whoever designed them.
The better reason to invent a shop, though, is that an invented one is entirely yours — a made-up name with its own number and colour pairing is more specific than a real logo everybody already recognises off a magazine cover.
Does this suit a shop that isn't a car workshop?
The kit logic doesn't care what the workshop makes.
A bike shop, a board shaper, a coffee roaster running a van — anything with a name, a number, and a reason to put graphics on something that moves can carry the same set: a stripe, a mark, a repeated numeral, cut-lines still showing. It's a cousin of what a crew emblem proves by being slow to make — here the mark proves the shop exists across more than one car.
Isn't a sheet of uncut decals a strange thing to wear?
Less strange than a photograph of one specific car, which dates itself and belongs to whoever owns it.
A decal sheet is closer to a blueprint — it shows the idea before it's been applied to anything, which is also roughly what these cars look like parked in a row at one in the morning: the graphics are the part still doing work with the engine off.
Does it print well?
Yes — a small, hard-edged palette doing exactly what it was built for.
Three flat colours, no gradients, no metallic sheen to fake. The cut-lines are the one detail worth watching: too fine and they vanish into the weave, so they need to sit closer in weight to the stripe itself than to a hairline. White or pale grey shirts hold the blue and orange best; black absorbs the black elements and quietly turns three colours into two.
How do I get one made?
Describe the shop at JustOG — the name, the numeral, and which two colours it runs. Pick a direction, drag the crop frame, see it composited on the real garment, and it's made to order and shipped.
Designs other people have published are in the shop.
Nobody has cut it apart yet. The lines are still where the printer left them.